Finally got around to starting/finishing a book I had bought ~5 yrs ago. I think I was way too afraid to even go over its first few pages at the time or I could have been slacking away, just as much. (Link: "Deep Simplicity: Bringing Order To Chaos And Complexity" by John R. Gribbin). It … Continue reading In Search of Life (on other planets)
Charlie Munger, when asked how he deals with upsets and failures better than other people: I have so many fewer, its very simple. Its a classic Munger quip - simple & clever, however, his thought process is anything but. Logic here is that the way to get to the right answer (decision) is to "Invert, always invert." (which he borrowed … Continue reading Charlie Munger: Less Wrong > More Right
Stumbled on this just yesterday, so had to word-press it, naturally. Steve Jobs talks to a group of students in New Orleans. Its a short clip (~8 min), but probably one of the best ones I have came across. He must have been ~26 old at the time and I suspect most of the things he … Continue reading Steve Jobs at the American Academy of Achievement (1982)
Cartoon taken from a New Yorker article. Its a long read, but an interesting one - & something to do with neuroscience and mind. These days, there are tons of (bad/poorly written) coverage on neuroscience, but this (from 2007) stood out to me. TL;DR, or my inference w.r.t mind-body: Neuroscience (scientific, just not far enough along yet) > Philosophy (abstract) > … Continue reading A New Yorker cartoon – clearly, I don’t know what it means, but its provocative!
A glimpse into 1950s game show and its special guest: Salvador Dali, pretty funny!
little fella (Simba?) looks a bit cozy....
Jeff Goodell: Would you explain, in simple terms, exactly what object-oriented software is? Steve Jobs: Objects are like people. They’re living, breathing things that have knowledge inside them about how to do things and have memory inside them so they can remember things. And rather than interacting with them at a very low level, you … Continue reading When software imitates life…